Search Results
A Visual Content Analysis of Thai Government’s Census Infographics
Sriborisutsakul, Somsak, Dissamana, Sorakom, Limwichitr, Saowapha, Dobreva, Milena, Hinze, Annika, Žumer, Maja (2018)
This paper reports an approach to visual content analysis and findings of the initial phase of developing the coding sheet for analyzing government infographics in Thailand. It sought to examine story topics and visual displays appeared in census... coder was assigned to identify narrative visualization used in the census infographics. Overall; the preliminary findings reveal that the NSO focused on the creation of static infographics in which their contents; together with the static visuals
The Roles of Visual Design in Tablet Games for Children’s EFL Learning: A Social Semiotic Perspective
Vungthong, Sompatu (2018)
The 21st century marks the digital era which is characterised by advanced technology and witnesses the increasing use of visual design in the realm of education. Despite various studies addressing the roles of visual design, there is still limited... (Kress & Van Leeuwen, 2001, 2006; Van Leeuwen, 2005 for analyzing visual design of the game section in the Grade 2 EFL app (seven games in total) in the Thai government’s One Tablet Per Child (OTPC) project. In particular, it investigates how visuals
Comparing local descriptors and bags of visual words to deep convolutional neural betworks for plant recognition
Pawara, Pornntiwa, Okafor, Emmanuel, Surinta, Olarik, Schomaker, Lambert (2017)
The use of machine learning and computer vision methods for recognizing different plants from images has attracted lots of attention from the community. This paper aims at comparing local feature descriptors and bags of visual words with different... local feature descriptor with k-nearest neighbors and the bag of visual words with the histogram of oriented gradients combined with either support vector machines and multi-layer perceptrons. The results shows that the deep CNN methods outperform
The Representation of Family Diversity in The Family Book: A Verbal and Visual Analysis
Santosa, Jesica, Sukyadi, Didi, Hermawan, Budi (2020)
Picturebooks are effective media to raise children’s awareness of various social problems, including family diversity. This study aims to investigate how family diversity is represented verbally and visually in a picturebook entitled The Family Book... them. The data were analyzed by employing Halliday’s transitivity system, Kress and Leeuwen’s visual grammar, and Royce’s intersemiotic complementarity. The findings showed that for the verbal representation, the most dominant process used
The Development of an English Learning Audio Book For Thai Massage Therapists with Visual Impairment
Sawaddee, Nitiwadee (2015)
Thai massage therapists with visual impairment see the need to improve their English in order to be competent in a wider market as Thailand is officially joining the AEC in 2015. However, their access to learning resources is still very limited.... The objectives of this research were therefore (1) to develop an audio book which would enable learners with visual impairment to study and practice the English necessary for their profession, and (2) to examine their feedback for further improvement. A syllabus
Visualizing the intellectual structure of institutional repositories
Kim, J, Ammarukleart, Sujira (2017)
การสร้างสรรค์ละครเวทีสําหรับผู้มีความบกพร่องทางการมองเห็น
อรดล แก้วประเสริฐ, รชต รัตนธาดา, Kaewprasert, Oradol, Rattanathada, Rachata (2019)
Creative theatre for the people with visually impaired is the creative work in the Story Telling Course and Voice of love Project, School of Communication Arts, University of the Thai Chamber of Commerce. The objective of the production is to have... the students apply story telling theories and audio description to produce a theatre for the people with visually impaired. This paper discusses the creative thinking process with the student-centered from scripting, rehearsal, audio description and performing
A crowd simulation in large space urban
Sudkhot, Panich, Sombattheera, Chattrakul (2018)
engine is Unity3d which also take care of the visualization. We experimented our framework with up to 20;000 agents; navigating them from origins to destinations. We found that we can navigate agents successfully. The execution time increases when... the number of agent increase. The visualization becomes slow when the number of agent is higher than 1000 agents. We found that the the simulation steps also increases when the number of agent is not higher than 5005.
Understanding Different Needs: Towards Designing an English Learning Audio Book for Sighted and Visually Impaired Massage Therapists
Sawaddee, Nitiwadee (2016)
Thai massage therapists see the need to improve their English, as their business is advancing towards international markets. The availability of English learning resources is, however, still very limited, especially for those with visual... disabilities. This research project attempted to design an ESP syllabus and develop the content into an MP3 audio book format so that it could beneft both sighted and visually impaired learners. A needs analysis was conducted with different parties involved
Recognition of lottery digits using OCR technology
Tangwannawit, Sakchai, Saetang, Wanida (2016)
Unfortunately; there is very little opportunity for disabled people to get a job; especially for the visually impaired. Most of them survive by selling lottery tickets but it is difficult for the visually impaired to know the digits on a lottery